Pixel Paintballers
This is my first computer game ever developed; an arcade-style, horde shoot-‘em-up.
NOTE: For now, this is a re-write of the now-archived “legacy builds”, which can be found here. Once this project reaches parity with the most recent build, they will be deleted.
Support
If you encounter any problems, feel free to create an issue or E-Mail me (Provided it hasn’t been logged already).
Roadmap
This portfolio uses the Git Flow branching method to keep track of progress.
I don’t have a set time-frame for any releases at the moment, but when I deem it’s time, you’ll be able to see a milestone for it.
Contributing
Since it’s my own game, I’ll be doing most of the heavy-lifting myself. However, I’m open to small contributions. Please check out the link above for more info.
Authors and acknowledgements
Author: Ramone “SweetBoy” Graham
Licensing
This project uses the GNU General Public License v3. More info about this can be found in the link above.